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Super-Lightweight Drone Autonomously Avoids Obstacles

The age of commercial and private drones is upon us, exemplified by increasingly common stories of drone mishaps and even the likes Amazon announcing plans to launch a drone delivery service in the coming years.
But there may not always be enough handlers trained or available to control all the varieties of drones making their way into the skies, so one team from the Netherlands developed a lightweight unmanned aerial vehicle (UAV) that can traverse the skies on its own.
With a 28-centimeter wingspan and weighing just 20 grams (about the weight of four sheets of paper), the DelFly Explorer uses a small stereovision system, composed of two cameras and a tiny embedded computer, to avoid obstacles in its path.
SONY DSC

The stereovision system (which weighs just 4 grams) allows the DelFly Explorer to determine the distance between it and any flight barriers in its environment in real-time.
In the presentation video, the DelFly Explorer’s creators envision the device being used for reconnaissance missions in emergency situations and even during concerts to allow for innovative video shoots.
stervisio087adfs

However, at present, there are no plans to try to bring the DelFly Explorer to the commercial market. Instead its creators are focusing on further developing the capabilities of the device.

Apple Announces Top iPhone, iPad Apps of 2013



App_store-1

Finishing the year atop Apple's App Store list has never been more competitive. The company announced in October that the App Store features more than one million apps that have combined for more than 60 billion total app downloads.
So, what does it take to reach the top? Apparently lots and lots of candy.
Candy Crush Saga was a star for iOS users in 2013, taking the top spot as the most downloaded free app on both iPhone and iPad this year. The addicting game was also the top grossing app on both iPhone and iPad, an impressive feat considering the app is free and relies on in-app purchases for revenue.
Candy Crush officially earned its crown Monday when Apple released its annual list of the top downloaded apps. The company does not break out specific download figures, but it did reveal a "Top 10" list for multiple categories, including top paid iPhone and iPad apps. Minecraft - Pocket Edition took the top spot on both devices in the paid app category.
Examining the lists for both devices gives a slightly better picture of how users are engaging with iPhones and iPads. Social media sites, for example, were some of the most downloaded apps on iPhone, but only one, Facebook, even cracked the top 10 on iPad.
Twitter, the company behind the year's most highly anticipated tech IPO, did not appear in the Top 10 on any list. Vine, the video sharing app Twitter unveiled in January, was #4 on the Free iPhone Apps list.
Snapchat, the photo-sharing app that automatically deletes images and videos after a recipient views them, was downloaded more times than Facebook and Instagram.
Based on the lists below, it appears as if iPads are primarily used for game playing — and gambling. Five of the top 10 highest grossing apps on the iPad in 2013 were gambling-related, including DoubleDown CasinoBig Fish Casino, and Slotomania HD; the other five were games.
Last year's most popular free apps for iPhone and iPad — YouTube and Skype for iPad, respectively — were both in the top five again this year.
Here's a look at the apps that kept us glued to our iOS devices in 2013.

Top iOS Apps of 2013

Top Free iPhone Apps
Top Free iPad Apps
Candy Crush Saga
Candy Crush Saga
YouTube
YouTube
Temple Run 2
Temple Run 2
Vine
Calculator for iPad Free
Google Maps
Skype for iPad
Snapchat
Netflix
Instagram
Despicable Me: Minion Rush
Facebook
iBooks
Pandora Radio
Facebook
Despicable Me: Minion Rush
The Weather Channel for iPad
Top Paid iPhone Apps
Top Paid iPad Apps
Minecraft - Pocket Edition
Minecraft - Pocket Edition
Heads Up!
Pages
Temple Run: Oz
Temple Run: Oz
Angry Birds Star Wars
Plants vs. Zombies HD
Plague Inc.
Angry Birds Star Wars HD
Afterlight
Notability
Free Music Download Pro - Mp3 Downloader
Angry Birds Star Wars II
Bloons TD 5
iMovie
Sleep Cycle alarm clock
The Room
Plants vs. Zombies
Bad Piggies HD
Top Grossing iPhone Apps
Top Grossing iPad Apps
Candy Crush Saga
Candy Crush Saga
Clash of Clans
Clash of Clans
Pandora Radio
Hay Day
MARVEL War of Heroes
DoubleDown Casino
Hay Day
Big Fish Casino
Big Fish Casino
Modern War
The Simpsons: Tapped Out
Bingo Bash HD - Free Bingo Casino
Modern War
The Simpsons: Tapped Out
Kingdoms of Camelot: Battle for the North
Slotomania HD - FREE Slots
The Hobbit: Kingdoms of Middle-earth
GSN Casino

Smartphone App Uses Selfies to Check Your Cholesterol Level

App

A team of engineers has designed a smartphone accessory and app that allows users to monitor their own blood cholesterol levels. Think of it as a sort of cholesterol selfie — or maybe a healthie?
As researchers from Cornell University explain in a paper in the journal Lab on a Chip, all you need — aside from their attachment and a smartphone — is a reagent test strip and a willingness to draw your own blood. Cholesterol tests tend to rely on reagent strips that turn different colors, depending on the cholesterol levels of the blood placed on them. The researchers’ achievement was to design an attachment to be placed over the smartphone flash and camera that can illuminate and capture the color of the strip, rendering unnecessary specialized equipment or an in-person health professional. The lab is working on a smartphone app that can determine vitamin D levels, too.
The technology is relatively straightforward, and the research group is one of many developing smartphone tools such as these. Already, apps can turn smartphones into heart-rate monitors,sleep monitors or ultrasound machines, to name just a few. According to the U.S. Food and Drug Administration, half of the more than 3.4 billion smartphone and tablet users worldwide will have downloaded mobile health applications by 2018.
Whether they use them regularly is another question. Still, the continuing spread of smartphones globally and the determination of health policymakers to drive down costs make such cheap, idiot-proof (at least, idiot-resistant) technologies all-but inevitable.

Apple's New Mac Pro Goes on Sale Dec


Apple-mac-pro
Apple's new Mac Pro will be available to order starting on Thursday, the company announced on Wednesday.
The oval-shaped desktop machine for professionals will start with a 3.7GHz, quad-core Intel Xeon E5 processor, dual AMD FirePro D300 GPUs with 2GB of VRAM each, 12GB of memory and 256GB of PCIe-based flash storage — with a price tag of $2,999.
More demanding users can opt for the 3.5 GHz 6-core Intel Xeon E5 processor with Turbo Boost speeds up to 3.9 GHz, dual AMD FirePro D500 GPUs with 3GB of VRAM each, 16GB of memory and 256GB of PCIe-based flash storage, starting at $3,999.
If you really need a powerful machine, upgrade to the 8-core or 12-core Intel Xeon E5 processors, AMD FirePro D700 GPUs with 6GB of VRAM, up to 64GB of memory and up to 1TB of PCIe-based flash storage.

Why 'Time Spent' Is One of Marketing's Favorite Metrics

Time is money. Time is the enemy. Time is on your side.
We talk a lot about time, but the one thing we definitively know about time is there's never enough. For a marketer, that means you're going to have to work hard to get a minute or two from a consumer. You need to earn it, so if your site can garner a high time spent, pat yourself on the back for a job well done.
"Time spend is not a very actionable metric, it's more a sign that you've done the right thing," says David Marks, VP of product at StumbleUpon, whose average session length is an impressive 30 minutes for women, 22 minutes for men. Marks attributes the site's high time spent to the experience on StumbleUpon. "There are many reasons why people come to StumbleUpon, but a lot of it is focused around inspiring them, surprising them, entertaining them with unexpected content," he says. When users are browsing a category, they see hundreds of things they've never seen before that are very high quality about a specific topic of interest. "It's all about the experience, and a lot of it just holds people's attention," he says.

How Time Spent Is Earned

Marks says the StumbleUpon team pays a lot of attention to the very first user session, which correlates to how often users come back and how well the site retains them. "The longer that first session is, the more likely the user is to be happy and refer us to friends — it's a great predictor of how things are going," he explains.
But for StumbleUpon, that means the site needs to hit a home run on the first swing. Three things help determine how much time a consumer will spend on-site, the first time and any time thereafter — specifically for StumbleUpon, but also applicable to any content site — are:
  • Do I care about this?
  • Should I care about this?
  • What's the quality of content?
stumbleupon mars
StumbleUpon results for a search of "Mars"

One element that can't be overlooked when analyzing time spent is a site's organization and design. "The better the content and site organization, the longer users will want to spend on a site," says Jason Squardo, EVP of optimization at ZOG Digital. More time on-site means more engagement, which indicates a greater likelihood to purchase, sign up and share the content.
Time spent should be monitored along with bounce rate and pages per visit — knowing where users are spending more time and where they're bouncing means you can make real-time tweaks to optimize engagement. "While bounce rate is a great tool for identifying pages that are severely underperforming, time spent offers another angle by showing you how long users are spending on your site before moving on," says Jordan Bell, marketing manager at Advertise.com.

What Time Spent Can Teach You

Time spent also indicates user satisfaction. Unless you're masochist, you're not going to spend time engaging with a site if you're not enjoying it. The digital team at Discovery Communicationshas made the most of this idea. After several one-off live animal camera events with impressive time-spent results, like Shark Week's Shark Cam, the team launched Animal Planet L!VE in April 2013. The site is a digital destination for "ambient entertainment" with more than 20 streams of animals, from kittens to reindeer, and streams are viewable via AppleTV and on Roku, Samsung Smart TVs and Xbox. "The addictive, unfiltered content has spawned new cams and set a high bar for future products, with visitors averaging more than 12 minutes in the simple but engaging experience," says Stephanie Fried, VP of digital insights and marketing at Discovery.
Of course, Animal Planet L!VE is primarily a desktop activation, and most consumers won't stream long videos like these on their mobile devices. And that's key to think about when analyzing time spent — the statistic can be different across different platforms, and even across devices on the same operating system, says Marks. People using an iPhone are going to have a different time on site than people using an iPad, and Android users actually spend 15% more time per page on StumbleUpon than iOS users. More broadly, mobile stumbling sessions are 13 minutes, much shorter than the site-wide average of 30 minutes (meaning desktop stumbling is closer to 40 minutes), since mobile is usually on-the-go, such as when people are commuting or waiting at a doctor’s office. That said, if you want to increase time spent for all of these variables, you have to research into the habits of users on various devices and platforms and optimize for that.
You can't "disentangle" product design from engagement and user experience — they hinge on one another, says Marks.

How Much Is Too Much?

Time spent is clearly a handy metric for interactive products (i.e. a game or choose-your-own-adventure piece) or content sites, but some businesses actually focus on cutting downtime spent. Take, for example, an ecommerce site. If a user has items in the shopping cart, the company will want to focus on making the shopping experience faster and more efficient, says Christopher Penn, VP of marketing technology at SHIFT Communications. He cites a statistics from Amazon, which said back in 2007 that every 100 milliseconds of latency — time when a customer is waiting for something to load — represents a revenue loss of 1%. (Similarly, then-Googler Marissa Mayer had said "Users really respond to speed.") So while content wants to suck the audience in, microsites and landing pages often want to focus on reducing time spent on a page. Because once the user discovers the desired action.

Ask a Dev: Should Every Website Have an App?

If you want to build an app, one of the first questions you should ask yourself is whether to build it on the web or "go native," meaning write it specifically for iOS or Android.
Ask a Dev Should Every Website Have an App

Our developer this week, Jake Riesterer, says the best performance is likely to come from designing the app with a particular operating system in mind. Both iOS and Android provide frameworks to make writing the app easier; your app will probably look better than anything designed through the web because you can use the graphics processing unit that comes with the hardware Android and iOS devices use.
If you go the web route and use web graphics library, a type of JavaScript that lets you render 3Dand 2D graphics with any compatible browsers, web tools might be right for you. But Riesterer cautions that web graphics library isn't compatible with iOS devices.
But let's backtrack — do you need to build an app at all? Depending on your user base, a mobile site may be sufficient.
If you already attract a lot of traffic to your mobile site, an app might not be worth the trouble. But apps are great for discoverability, and if you want users to get to your brand quickly, it could be worth it, Riesterer says.
Our developer experts are from Mutual Mobile, a leading development and design firm that builds mobile strategies for top companies such as Audi, Google and Citigroup. The team is eager to answer your questions about mobile, so ping us with your top queries on Twitter, using the hashtag #AskaDev. Don't forget to check out our Ask a Dev YouTube channel and subscribe.

Pebble Update Adds 'Do Not Disturb' Mode

Pebble smartwatch
The Pebble smartwatch just got a nice update that offers a "do not disturb" mode and better support for notifications and alarms.
The update comes just a month after Pebble received a major overhaul for iOS 7 users, including full notification support.
The new update tweaks iOS performance, sending notifications more quickly from iOS to the Pebble. The update also improves how notifications work on the smartwatch. You can now easily choose if you want to receive all notifications on your smartwatch, just phone calls or turn notifications off.
This notification control plays well with the biggest feature, a new "do not disturb" mode that lets users set a period of time when notifications will be off. This is great for people who sleep wearing a watch and don't want to be roused by a vibration on their wrist. As someone who sleeps with my Pebble on a nightstand, the vibrations in the middle of the night can still be a nuisance, so this is a great new feature.
Pebble also improved its alarm app and now you can create multiple alarms, toggle an alarm to be on or off and edit existing alarms. There's also a new "snooze" alarm, for people who want to put off dealing with their alarm.
To update to the latest version of the Pebble firmware, just open the iOS or Android app and click the update button when prompted.

Google Tips Helps You Do Cool Stuff With Google Products

Google has launched Google Tips, a website with a smorgasbord of helpful tips and less-known features of various Google products.
Google Tips Helps You Do Cool Stuff With Google Products

The site is a very simple affair, consisting of rows of cards with helpful tips, which range from setting up Gmail on your mobile phone to grabbing your customized birthday Doodle.
You can sort the tips by topic or by category such as "On the go," "At home" or "At the office" by clicking on the menu button in the upper left corner.
Power users will likely be familiar with most of the included tips, but the site does contain a fair amount of obscure tricks, such as setting up an Android device to act as a pedometer.
Have something to add to this story? Share it in the comments.

Microsoft Sets Dates for Build 2014 Developer Conference

Microsoft Sets Dates for Build 2014 Developer Conference
Microsoft formally broadcast the dates for its three-day Build 2014 developer seminar. It will take location from April 2 to 4 at San Francisco's Moscone Center.

This will be the second consecutive construct held in San Francisco, a move the company made last year in a attempt to cultivate more developer interest in Windows 8. construct seminars in 2012 and previous years were held in Microsoft's dwelling territory of Redmond, clean.

Microsoft is furthermore booting off developer season early this year. By holding construct in early April, it will likely arrive before Google I/O, BlackBerry Live and Apple's WWDC. No designated days have been set for those other conferences, but they normally begin in late April or early May.

Microsoft utilised Build 2013 to display off many of the characteristics of Windows 8.1, which shipped this drop, and the business broadcast several big-name apps would be coming to the platform, encompassing Facebook, Foursquare and Flipboard.

In 2014, we'll probably see more about the next iterations of Windows, most expected called Windows 8.2 and rumored to have the code title "Threshold." numerous users have called for a complete come back of the start menu in the desktop; the present button, reintroduced in Windows 8.1, only takes users back to the start computer display. It will be intriguing to glimpse if Microsoft brings back on vintage characteristic one time again to appease users that aren't yet warmed up to the new, touch-friendly up to date UI.

Where in the World Are Facebook's Developers?

Facebook users come from all corners of the globe and, apparently, so do its third-party developers.
This new heat map from Facebook shows which countries around the world claim the most developers. The social network released the map on Tuesday at LeWeb, a global startup and tech conference in Paris, France.
A heat map depicting the locations of Facebook's third party developers.

The company considers a third-party developer to be anyone who incorporates the Facebook login into their app or builds with the company's software developer kits (SDKs) made available for iOS and Android, according to a company spokesperson.
Third party Facebook developers are not Facebook employees, but rather app developers who build Facebook functionality into their product. Apps that allow users to log in with their Facebook IDs or that post back to Facebook, like Words With Friends or Nike+, are examples of these kinds of partners.
Facebook wouldn't confirm the total number of developers in any given country, but with the exception of Greenland, much of Africa and the Middle East, it appears that Facebook's developers truly have taken over all corners of the globe. In the United States alone, there are 20 cities with 1,000 or more developers.
A look at which U.S. cities have more than 1,000 Facebook developers.

Countries with more than 10,000 Facebook developers include (in alphabetical order): Brazil, Canada, France, Germany, India, Japan, the United Kingdom, and the United States.

Instagram Direct, Facebook's Pursuit of Snapchat Is Over

Instagram Direct, Facebook's Pursuit of Snapchat Is Over
I was mostly wrong about Instagram's plans and also mostly right. I know, that oxymoronic statement makes little sense unless you consider that Instagram Direct, unveiled on Thursday in New York, is the very first big step into a full-scale encroachment on Snapchat's territory. It also means Facebook, to borrow a Taylor Swift lyric, will never, ever, ever bid on Snapchat again.

A couple of days ago, I predicted Instagram would unveil some sort of direct image messaging system and I almost called it Instagram Direct: "The ability to make chat-based or direct Instagrams temporary." Instagram Direct is, as I guessed, a way of sharing images "between only a group of Instagram friends or with just one other user."

However, most of the other features I predicted are not a part of this new direct communication tool. You cannot mark up photos and videos with avatars, meme text or a digital magic marker. Nor do the images disappear. Instagram's skeletal contact system remains mostly unchanged.

Some might say that Facebook just proved how you can save $3 billion dollars. More than once over the last 12 months, the company reportedly sought to acquire Snapchat, but was spurned, with Founder and CEO Evan Spiegel later telling the BBC, "We're enjoying being an independent company." Since then, Facebook has increasingly dealt with charges that its teen user base is dwindling. The company denies this, but its efforts to gobble up Snapchat may say otherwise.

The decision to move forward with its own image-centric direct message platform (on the back of its most popular image-sharing social network) means that Facebook won't return to the Snapchat acquisition well a third time. If investors are paying attention, Facebook's stock should, right now, be on the rise. (At the market's close Facebook stock was, at $58.84, up a little over 2%).

So Wrong I Was Right
I got a lot wrong and yet I know that with Instagram Direct, Instagram has just opened a huge door. A private messaging platform, which is more or less what this is, means it's much more receptive to feature enhancements that users can choose to utilize in a mostly hidden setting. In other words, changes Instagram makes to Instagram Direct don't have to appear network wide. Most users can ignore them, if they like.

And for the most part, Instagram Founder and CEO Kevin Systrom, who unveiled the feature in NYC, did not rule out many of these changes.

The groups, which can comprise of up to 15 people, will eventually support names, which means you can then easily select which group you want to share with. Currently the system intuits sets of people you follow on Instagram and people you often Instagram Direct with and presents them at the top of the list of people you can share with directly.

Mark-up is not part of the toolset right now, but Systrom did not rule it out when I asked him about it.

Snapchat-style image evaporation, on the other hand, may not be in the offing. When asked about "ephemeral" photos, Systrom replied, "Instagram is focused on capturing and sharing the world's moments and what we're best at is archiving those moments and sharing with your friends."

Instagram Direct in the Future
These, though, are early days. Once Instagram execs see how people are using Instagram Direct, Systrom may change his tune, or perhaps Facebook CEO Mark Zuckerberg (Facebook bought Instagram in 2011) will make him change it. Systrom told us that Zuckerberg was very excited about Instagram Direct and served as an early beta tester.

As it stands, Instagram direct has almost zero connection to Facebook. Systrom explained that you cannot currently use Instagram Direct to privately share an image with a Facebook friend. Even so, Zuckerberg must see all the opportunity in this new platform. If he wants Systrom to add Snapchat-like features to Instagram Direct, like disappearing images and markup, they will get added.

To be fair, Zuckerberg is probably not the only one who will be calling for these features. Instragram users will be privately sharing some pretty racy stuff on Instagram Direct. It's only natural that they'll want the ability to expire some of those images.

What Might Have Been
Founder and CEO Even Spiegel is probably kicking himself right now. Sure, Instagram Direct poses no immediate threat, but Spiegel knows Zuckerberg considers the Snapchat user base and feature set valuable. When some of those signature Snapchat features do start appearing in Instagram Direct, Spiegel will know the courtship is officially kaput.

The decision to build or buy is one that weighs heavily on most businesses and especially tech entrepreneurs. If you build it, you have total control, but you've also spent countless resources and possibly had to bring in or develop skills your company didn't even have. Buying is easy, as long as the technology or platform is a good fit.

With public social image-sharing, Facebook chose to buy Instagram. That went so well, it was reportedly ready to buy again. But as soon as Snapchat, allegedly, rebuffed Facebook, the company got to building.

Instagram Direct is no Snapchat and it may never eclipse the functionality or popularity of it, but one thing is certain, Facebook's days of coveting Snapchat are over.

Twitter Buckles Under Pressure Lets You Block Users Again

Twitter Buckles Under Pressure Lets You Block Users Again

Twitter reversed its stance on impeding a second time Thursday evening, reverting to the initial principle in the face of what it admitted was marvellous opposition on the service. "We not ever desire to insert characteristics at the cost of users feeling less safe," Vice President of merchandise Michael Sippey wrote in a blog mail. The initial story is underneath.

If you're having problems with a stalker, you don't need a restraining alignment  just wear a blindfold. That at smallest appears to be the reasoning behind a policy change Twitter announced Thursday, one its users are calling baffling.

before, the service allowed you to block any troublesome follower, rejecting them get access to to your tweets. Now, in an about-face, the method of blocking easily mutes the client in inquiry, significance you can't see their tweets. But they can retweet you, permitting their followers to communicate you in turn.

"If your account is public, blocking a client does not prevent that client from following you, combining with your Tweets, or obtaining your updates in their timeline," the business states in its amended "blocking users on Twitter" help page.

A business spokesperson clarified to Forbes that the change had been made because "people would glimpse they had been blocked and get mad," producing in "antagonistic behavior."

But that didn't clean with numerous users who'd experienced real harassment on the service. "This is a gigantic and very serious problem for persons, like me, who have obtained recurring rape and death risks on Twitter on a fairly reliable basis," wrote Zerlina Maxwell, a famous feminist activist, analyst and author, in a Change.org appeal requiring Twitter restore the impeding function.

"I utilize the impede button almost every day," Maxwell supplemented. "While that is not a perfect answer because users can simply log out to view your timeline even if you have impeded them it at smallest forbid harassers from following you, and at inferior retweeting you into their feed, which can easily permit their followers to also harass you ... Twitter should not be in the enterprise of making it simpler to stalk someone.

You'll Make More Money If You Can Code

You will Make More Money If You Can Code

Being adept to discover marketadept digital skills is sluggish and tough — or so they say.

Adda Birnir noticed a gender divide between a newspapers company's business and mechanical edge (read: men) versus the editorial edge (read: women). She conceived online tech learning platform Skillcrush to give women a way to learn marketable abilities that could lead to stable, high-paying jobs and applicable, satisfying work.

The five-year-old business educates digital skills: We're conversing about mechanical jargon, cipher, construction a website and understanding client know-how. You do so by signing up for classes that are conceived to be fun and finished on your own time. But that wasn't habitually the format for Skillcrush.

"Our dispute is really not assuring people that tech skills are actually important," she states. "It's assuring persons that getting tech abilities is certain thing that they can do."

primarily, Birnir and her team went to SXSW and seeded the first 250 people the old-school way: By beating the pavement and having heart-to-hearts.

But the next step — getting persons to pay for the merchandise — was a gigantic red flag.

answer: really seated down with dozens of users, one-on-one, to pinpoint what discouraged them and what they hoped to discover.

This led to a lightbulb moment for the business, and it turns out users just needed some structure and a human feel.

"You can't take the human component out of learning, even when it's online," Birnir states. "You have to have instructor support."

So they conceived the first class, which was commanded by an teacher and adhered to a agenda (which you don't necessarily have to follow).

Using Skillcrush is like discovering from your amicable, accessible best girl ally (not that it affairs — about 25% of Skillcrush users are men). Buying into a class encompasses get access to to the Skillcrush 101 class courses and group consideration, three 20-minute video agency hour meetings with class instructors, downloadables, individual feedback and fast office hour meetings by Google Hangout.

Users are also placed in a community with their young person students. This camaraderie, Birnir finds, actually assists people come to their goals.

"The Skillcrush secret to success is that we have a actually pledged practice of habitually conversing with our users and working with them to realise what their pain is, and how we can solve it," she says. "Whether your customers like what you're doing is top-of-mind at all times for any startup CEO."

Birnir calculates the company's development by the amount of user engagement in the community. Users are what Birnir calls "hyper-engaged" — they stick round and competently serve as TAs for newer scholars. One client even voluntarily copy-edits the whole website.

"A lot of our development has arrive very organically, from phrase of mouth," Birnir says. "People will share inside their business and we'll get 100, 150 workers all at the same company, marking up in one day."

Some of her own workers actually took it upon themselves to search Skillcrush out because they accept as true in the company’s objective. Skillcrush employs more than a dozen minds — still somewhat minute, but with a big, large-scale goal.

Watch the video above to glimpse how Birnir grew Skillcrush from a noble concept to being the friendliest tech teacher around.